SpeckleUnreal is a project developed for and by architects, designers, and engineers. It addresses the need to transport Rhino and/or Grasshopper geometry to the Unreal Editor. Our Team is developing a Speckle plugin and interoperability transport schema for UE4. Our goal is to enable Revit/Dynamo and Rhino/Grasshopper to send + receive geometry to UE4 for visualization. Our current priority is to establish and release a data sender (TO UE4). Feel free to touch base with forum admins if you wish to collaborate or participate in the development of the project.